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Mission Control
| Reputation: 45 | Group: | Command | Posts: | 226 |
| Post #1: 24th Apr 2015 12:10 PM | |
This thread is for viewing your current selection of items which can be obtained throughout the Labyrinth. This post will be automatically updated throughout your journey as you obtain, use and lose items.
ALL actions regarding items must be done in this thread, whether it's using, dropping, trading, or picking items up within the Labyrinth. For more on items, see the items section of the gameplay guide: http://www.ndimforums.com/lab4/thread.asp?threadid=5&pp=15#7
There are a limited number of spaces for items as denoted by the "Remaining pack space" portion of your inventory. When this fills, you will be unable to accept more items and any attempts for you to obtain other items will fail. Some items are stackable and will take only one slot however. These will have a multiplier next to the item to denote their quantity.
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Remaining pack space: 2/6
Medi-kit
A supply of medical items. You may use this to heal a player's status ailments, wounds, or to revive a player who has been killed provided they were killed during the same phase you use the item in.
Fusion Cell (x2)
Powers the air collar. A fusion cell must be used every three phases or the collar will fail.
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Mission Control
| Reputation: 45 | Group: | Command | Posts: | 226 |
| Post #2: 1st May 2015 2:01 AM | |
Phase 2:
You have received a medi-kit in your pack. | |
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Mission Control
| Reputation: 45 | Group: | Command | Posts: | 226 |
| Post #3: 1st May 2015 4:05 AM | |
Phase 3:
You take stock of the air filtration fusion cells. You're going to need to start using them. | |
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Frederic
| Reputation: 2 | Group: | B-1635 | Posts: | 155 |
| Post #4: 1st May 2015 7:27 AM | |
yah much thanks! | |
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Frederic
| Reputation: 2 | Group: | B-1635 | Posts: | 155 |
| Post #5: 1st May 2015 7:16 PM | |
Is my air collar needing a new cell? if so I ##add cell, since it is turn three, I'm not sure if they're needed or not? | |
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Frederic
| Reputation: 2 | Group: | B-1635 | Posts: | 155 |
| Post #6: 1st May 2015 7:17 PM | |
If they're not needed then I obviously dont add a cell. | |
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Mission Control
| Reputation: 45 | Group: | Command | Posts: | 226 |
| Post #7: 8th May 2015 1:24 AM | |
Phase 5:
A warning light flashes on your collar. It's almost out of juice. You must use a fusion cell on it this phase to keep it going. | |
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Frederic
| Reputation: 2 | Group: | B-1635 | Posts: | 155 |
| Post #8: 8th May 2015 1:32 AM | |
I flex as I ##add fusion cell
yah! | |
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Mission Control
| Reputation: 45 | Group: | Command | Posts: | 226 |
| Post #9: 9th May 2015 12:41 AM | |
Phase 5:
You put a cell into the respirator.
You have power through to the end of Phase 8.
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Frederic
| Reputation: 2 | Group: | B-1635 | Posts: | 155 |
| Post #10: 9th May 2015 1:00 AM | |
I'm guessing the medkit is a one time use but I"m just asking for clarification. | |
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Mission Control
| Reputation: 45 | Group: | Command | Posts: | 226 |
| Post #11: 9th May 2015 1:01 AM | |
It is. | |
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Frederic
| Reputation: 2 | Group: | B-1635 | Posts: | 155 |
| Post #12: 9th May 2015 1:02 AM | |
Thanks for helping me make gainz yah! | |
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Mission Control
| Reputation: 45 | Group: | Command | Posts: | 226 |
| Post #13: 13th May 2015 10:28 PM | |
Phase 6:
You hand over two cells. | |
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