Phase 4 will end in approximately 24 hours. An hour warning will commence before Phase end. During this hour warning, no players may perform any actions, use their roles or exit the room.
restoring power hopefully will get the ships air filtration system active again so we dont have to rely on the air collars. i do worry about another booby trap either in the elevator or on level D. we have air for i think 10 more phases, and well that seems like a long time we dont know how long it will take to find and enable the power. assuming it can be turned back on and we can find it.
The question here is how far do we go before we have to turn back to make it to the bridge without losing oxygen? We are now 2 phases away from the bridge and if we have 10 days of air approximately left, we can move about another 4 rooms away from the bridge. This can obviously change if we are able to turn the air back on or find more fusion cells. But I know right now that's as far as I can go and now we have 3 choices for places to go.
I say 3 cause I assume that we can board and search the green shuttle, but we'll more than likely have to exit back through E9231. So at what point do we consider break up into 2 or 3 groups to try and find this bomb before we run out of air?
That being said I do agree that we should probably take the chance and take the elevator to Level D to see if we can get the power back up and running.
well the shuttle is inactive and unless we have the bomb there is very little point in returning to the bridge.
im actually wondering if the inactive shuttle is not a ship per say but some transport shuttle that would take us to another part of the ship. i wonder if the key card can activate the shuttle?
splitting up now that we have limited fuel cells has more room for a bad ending. in a smaller group there is a better chance of people turning on each other as the fuel cells run low.
well the shuttle is inactive and unless we have the bomb there is very little point in returning to the bridge.
im actually wondering if the inactive shuttle is not a ship per say but some transport shuttle that would take us to another part of the ship. i wonder if the key card can activate the shuttle?
splitting up now that we have limited fuel cells has more room for a bad ending. in a smaller group there is a better chance of people turning on each other as the fuel cells run low.
I don't disagree, but we are running short on days, if we pick one wrong path in this journey depending on the size of the ship we may never find the bomb before losing air.
So the choices are limit our ability to find the bomb and potentially run out of air trying or split up improving our odds of finding the bomb and returning it to the bridge in the same amount of time.
Do we all want to die together looking, or take the chance of potentially dying in a smaller group to improve our chances of finding the bomb?