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Role Thread; For role information and role actions
 
Mission Control
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Post #1: 24th Apr 2015 11:41 AM 
This thread is reserved for your in game role, which may bestow you with an ability you can use in the game.

If your role type is "Active", you will need to post role actions in this thread. Only role actions posted in this thread will be accepted.

For more information on roles, please see the "roles" section on the gameplay guide: http://www.ndimforums.com/lab4/thread.asp?threadid=5&pp=15#7

Your role will be given out at the beginning of Phase 1. An update will be posted at that time and this post will contain your role description. This thread will remain locked until you have a role.
 
   
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Post #2: 27th Apr 2015 2:06 AM 
Posted Image

Role Title: Humanist
Role Type: Active

Flavour:
You are a leader of men! You understand their souls to the finest degree. Their movements don't surprise you.

Role Ability:
During any phase, you may choose to detect players. You will be told the location of the nearest player who is not in your room. This will be presented in the following way: (XX Floors Up/Down, XX Grid Squares North/South, XX Grid Squares East/West).
 
   
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Post #3: 30th Apr 2015 3:25 PM 
Phase 2:
The nearest person is:
0 Floors Up, 2 Grid Squares North, 0 Grid Squares East
 
   
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Post #4: 1st May 2015 1:54 AM 
Yes. If there's a zero, it means they're neither direction that way.
 
   
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Post #5: 1st May 2015 1:17 PM 
Phase 3:
The nearest person is:
1 Floors Up, 2 Grid Squares North, 1 Grid Squares East
 
   
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Post #6: 5th May 2015 9:10 PM 
It's exclusive of your room.
 
   
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Post #7: 6th May 2015 7:25 PM 
Phase 4:
The nearest person is:
1 Floors Up, 4 Grid Squares North, 0 Grid Squares East
 
   
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Post #8: 8th May 2015 12:03 AM 
Ah, the grid square refers to how the map is sized, with each "square" being one space on the room layout you see in the room description. Prior to the start of last phase, these images were simply posted as a single room, but I've broken them up into "grid squares" due to request. The squares refer to these squares, and not the actual room count.

Example 1: 4 squares North
Example 2: 5 squares North
Example 3: 3 squares North, 3 squares East.

When it comes to large rooms, the assumption is you are always present inside the grid square nearest to the exit you just came in from. So if you have a 2x1 room and you came in the North exit, you'll be in the North-most grid square for your role's purposes.
 
   
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Post #9: 8th May 2015 12:38 AM 
It'll be that way always.
 
   
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Post #10: 8th May 2015 11:03 PM 
Phase 5:
The nearest person is:
0 Floors Up, 2 Grid Squares North, 2 Grid Squares West
 
   
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Post #11: 13th May 2015 10:18 PM 
Yes they have.
 
   
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Post #12: 13th May 2015 10:18 PM 
Phase 6:
The nearest person is:
1 Floors Up, 2 Grid Squares North
 
   
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Post #13: 13th May 2015 10:19 PM 
(I'm doing away with the zeroes, kind of pointless)
 
   
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