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Action Thread; For any other actions including exits
 
Mission Control
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Post #1: 24th Apr 2015 2:14 PM 
This thread is for the player to perform any actions which are not role or item related. This includes interactions within a room, action responses to game update thread posts and anything else.

This includes both exiting AND following. Any exit or follow actions which are not performed in this thread will be discounted.
 
   
Francis
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Post #2: 29th Apr 2015 4:23 AM 
1. Francis
2. RAMSES
3. Rin
4. Matilda
5. Izza
6. Stubbs
7. Aldo
8. Elias
9. Dain
10. Eliza
11. Cronkite
12. Da Shuang
13. Felicity
14. Kip
15. Keisha
16. Arissa
17. Cassie
18. Freyja
19. Morwena
20. Takeshi
21. Diamente Azul
22. Edom
23. O'Hara
24. Tesimal
25. Matthieu
26. Elliot
27. Garthon
28. Jeong
29. Misty
30. Aippaq
31. Frederic
32. Percy
33. Portia
34. Sam
35. Melvin
36. Paige
37. Lindberg
38. Clifford
39. Veleriya
40. Anna
41. Watts
 
   
Francis
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Post #3: 30th Apr 2015 9:24 PM 
##exit up
 
   
Francis
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Post #4: 1st May 2015 5:22 AM 
##search papers
 
   
Mission Control
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Post #5: 1st May 2015 1:40 PM 
Phase 3:
You read through the notes curiously. There's a lot to take in, but they appear to be files from Mission Control. There's nothing at all about asteroids, leading you to suspect the whole business was a cover for what you have here.

It seems that Mission Control were planning on locating a strange "life-form" that they refer to as the entity. This entity was desired by both Kayla and Mission Control, but Mission Control want to use it for altogether different purposes.

We believe Dalia is close to the entity. There has been significant electromagnetic activity. The so called purple storm" effect that was present around the time of the Inferno War. Our studies lead us to believe these myths are not entirely far-fetched. The entity is incredibly powerful and must be approached with caution, but we have developed a special research batch that we believe will allow us to utilise its power fully.

Studies imply it is contained within a special cocoon that appears like a crate. The eye appears on the side, suggesting legends of its coming were not entirely inaccurate. The crate is of course itself unique. It appears in three dimensions but like the egg before it, it's a multi dimensional container.

PhoboDeima are mere weeks away from a strike, so the defensive perimeter must be secure. It is essential that Dalia remain at the exact appropriated grid co-ordinates. The entity's power will be directed so that when the vortex is created, the location will have little impact on other colonies.

The power obtained from this will be phenomenal, though the entity is not easily captured. An ancient artifact from Inferno should be present in the "crate". We believe it was pulled into the void when the entity hatched. We are unsure why, but this artifact has power over the entity and will be enough to ensure it is stunned for long enough to transfer it to the research batch.

If things go awry, rescue teams should ensure they still carry out the objective. Failure to do so will result in the entity's freedom. This is a prospect so horrifying and cataclysmic, we would rather avoid it at all costs."

You've unlocked a personal win condition! You may choose to win the game via this method.
Objective: Locate the "eye" crate and find the artifact, then use the artifact to capture the "entity". The entity must be brought back to the research lab.
 
   
Francis
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Post #6: 1st May 2015 5:18 PM 
##exit south
 
   
Francis
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Post #7: 6th May 2015 5:11 AM 
##rearm trap
 
   
Mission Control
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Post #8: 6th May 2015 7:27 PM 
Phase 4:
With the swiftness of a fox, you lock the pipes back to their original position. Whoever next traipses through here is going to get a face full of radiation.
 
   
Mission Control
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Post #9: 6th May 2015 7:30 PM 
Phase 4:
Some people like to sit and watch the fire flicker in the night, others like to watch it burn and spread. You're not content with the peaceful life. Watching the world burn is far more interesting.

You've unlocked a personal win condition! You may choose to win the game via this method.
Objective: Kill ten people through traps you've laid.
 
   
Francis
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Post #10: 8th May 2015 11:13 PM 
##use syringe
 
   
Francis
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Post #11: 8th May 2015 11:14 PM 
actually never mind

##undo
 
   
Francis
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Post #12: 8th May 2015 11:24 PM 
##USE SYRINGE

sry, got confused whether Aldo was actually dead
 
   
Francis
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Post #13: 8th May 2015 11:27 PM 
##exit: elevator

assuming I actually survive this :///
 
   
Mission Control
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Post #14: 8th May 2015 11:45 PM 
Phase 5:
You plug the syringe into your arm hopefully, feeling a pang of guilt for the boy.

Nothing happens, and you're left with a very mild sting.
 
   
Francis
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Post #15: 8th May 2015 11:50 PM 
TAKE ME! TAKE ME INSTEAD GODDAMNIT!

I will come back for you Aldo.
 
   
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