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"Hope is the worst of evils, for it prolongs the torments of man."

Friedrich Nietzsche
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Pollux
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Post #1: 17th Mar 2013 3:56:31 AM 
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Title: Prisoner
Role Type: Neutral
Win Condition: You win if you, or any players who share your win condition:
- Obtain an item from releasing all of the four guardians (Cassandra, Daedalus, Minos, Virgil)
- Obtain the sword of Theseus
- And bring those items to Willis' tower

Role Flavour:
You put on a front, but at heart you have no special powers. You observe, learn and listen carefully. Then when the time is right, you use what you've learned and turn it to your advantage. You're quick and nimble but these aren't special gifts, these are things you've learned.

Role Description:
You have no additional powers or abilities at this time.

Please submit all role actions in this thread. Role actions not submitted in this thread will not count.
 
   
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Post #2: 23rd Mar 2013 5:00:48 AM 
Your win condition has been updated.
 
   
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Post #3: 2nd Apr 2013 4:05:28 AM 
Phase 7 Results:

You gaze into the scyring pool and allow a room number to form in your head. Your eyes narrow as you will that room into existence in the calm, deceptively deep waters.

There was nothing to be seen.
 
   
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Post #4: 3rd Apr 2013 5:17:56 PM 
Phase 8 Results:
#4815

You decided to take your turn at the scrying basin. Your gaze hits the surface of the placid water, which begins to twist into a mini-maelstrom at the urging of your spoken room number. After a moment of activity, the waters die back down. It didn't seem to be very successful.

There was nothing to see.
 
   
Willis
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Post #5: 6th Apr 2013 3:01:57 AM 
Phase 11:
You don't remember what happened. Did you...did you all go through the Western exit like you planned? That seemed like the right thing to do.

Everything in here is dark. You're dead...aren't you? It was bound to happen sooner or later but it wasn't meant to feel like this. At least it didn't hurt....you don't think. You can't really remember. You recall Balagor going on about doing something useful and the business with the skeleton and....

Balagor defintely went towards the door. And then he opened it and said the room was completely empty. And...had you followed him? You really can't remember.

What had killed you? Shouldn't you at least know?

Suddenly a light came on. Was this the final passage? It was illuminating a small, confined corridor. Along the walls were a number of mirrors. At least...they looked like mirrors. You peered into one but you couldn't see your own face. You saw the face of one of your group.

What...what was this?

"Are you comfortable? Sorry about the delay. I think it's about time we got started, don't you?"

You glance up but there's no sign of the source of the voice.

"It can be a bit disorienting at first. But things will get a lot worse before they get better. First, allow me to introduce myself. My name is Willis. You decided to intrude upon my Labyrinth and I can assure you, I won't be leaving. Neither as it happens, will you."

So..maybe you aren't dead after all. You stand upright slowly and walk to another mirror. Another face in there...not yours. Your reflection is of somebody completely different. This is really unsettling.

"The task at hand is simple. One of your party will meet their unfortunate and final end whilst completing it though. How terribly tragic for you."

You turn around and see another mirror. This one has your reflection in it.

"These mirrors are portals. If you step through any of them, you will be taken to the person in the reflection. Nobody wants to be alone, especially in this place."

"There's a slight catch though. All of your party are also having to choose a mirror. Things will go very well for you provided just one person steps through the mirror that depicts you. But if they don't...I'm afraid that nothing can protect you. There's a very real chance you will die."

Death? Is there no other way?

"There is another way. Sometimes you cannot rely on others. But you can always trust yourself, can't you? One of the mirrors bears your own reflection. Step through the mirror and you will be protected. You will also be alone. You will come out into the room and you will choose an exit as ever, but you will do so entirely independently of your party. Will you all choose the same path? Maybe. If you choose this path, you will be saved from death. You will certainly not die...yet."

This was confusing. You glance along the corridor and see one final mirror at the end. It's nothing but inky blackness.

"The third and final option is the darkness. If you can't rely on your friends or yourself then rely on the unknown. Be brave and wait to see what lies beyond. Maybe it will be better for you, maybe it will be worse for you. It won't kill you the second you pass into it, and that is all I can promise. Think carefully now."

The voice disappeared and you were left alone with nothing but mirrors and a headache.

Choose one of the following mirrors to step into:
Angela
Brie
Eleanor
Emperor Fong
Ezra
Frederick
Kane
Mark
Origo
Parker
Sr. Culo
Stonehard Lee
Thomas
Urk
Walton
Wilt
?????
 
   
Willis
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Post #6: 6th Apr 2013 3:40:28 AM 
You look on as glass shatters into the room around you. What...what was that?

You look at the mirrors and realise that Genevieve's is gone. So is Balagor's.

You can no longer choose Genevieve or Balagor.
 
   
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Post #7: 6th Apr 2013 4:11:58 AM 
Another mirror shatters.

You can no longer choose Rita.
 
   
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Post #8: 6th Apr 2013 4:36:42 AM 
Another two mirrors shatter.

You can no longer choose Boone or Marek
 
   
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Post #9: 6th Apr 2013 7:33:15 AM 
After a brief respite one of the mirrors representing a friend of yours shatters.

You may no longer choose Pai Chan.
 
   
Origo
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Post #10: 7th Apr 2013 5:26:11 AM 
I want To go to my own mirror
 
   
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Post #11: 7th Apr 2013 5:51:13 AM 
You no longer need to choose a mirror.
 
   
Willis
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Post #12: 9th Apr 2013 3:14:30 AM 
Phase 14 Results:
To post in the thread, use the following account

Username: ????11
Password: mystery918
 
   
Origo
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Post #13: 10th Apr 2013 2:54:46 AM 
Sorry I have been far behind I just do a lot if things and I check the game out and I'm already way behind and I have school work todo an everything. After phase 14 Ill try to keep up or maybe ill just go off alone so there's not so much talking that I miss because of school.
 
   
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Post #14: 13th Apr 2013 3:22:00 AM 
Phase 17 Results:
You have been inflicted with a severe wound.

This wound is not enough to kill you, but it won't help you much either. Should you take another wound like this, you will die.
 
   
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Post #15: 13th Apr 2013 3:22:36 AM 
Phase 17 Results:
Despite your pains, you have a feeling those spiders could be coaxed into coming back. Not now...but maybe if somebody else were to walk in here...

You can choose to re-arm the trap. To do so, post ##Reset Trap in your journal.
 
   
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