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"Hope is the worst of evils, for it prolongs the torments of man."

Friedrich Nietzsche
Role Thread
 
Pollux
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Post #1: 17th Mar 2013 3:55:18 AM 
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Title: Prisoner
Role Type: Neutral
Win Condition: Kill all other players

Role Flavour:
You are a gifted individual and you have a wealth of talents at your disposal but nothing too specific that will aid you in your adventure beyond the call of duty. Nonetheless, you will fight proudly and with much valour.

Role Description:
You have no additional powers or abilities at this time.

Please submit all role actions in this thread. Role actions not submitted in this thread will not count.
 
   
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Post #2: 23rd Mar 2013 4:54:06 AM 
Your win condition has been updated.
 
   
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Post #3: 12th Apr 2013 10:36:56 AM 
Phase 16 Results:

You have been knocked unconscious until the beginning of the next Phase.
 
   
Willis
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Post #4: 28th Apr 2013 10:04:53 AM 
Phase 31 Results:
You cross the metal plank, looking at Helm along the way and prepare yourself for the wait. Sitting as comfortably as you can on the dingy, unpleasant rocky surface, you sit and bide your time.

Post ##Dive when you are ready to jump. You will regain access to the thread.
 
   
Helm
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Post #5: 28th Apr 2013 10:09:08 AM 
I'd die a million times for maria so this is easy.

It's fitting she be my partner in this.

##dive
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Willis
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Post #6: 28th Apr 2013 11:15:09 PM 
Phase 31 Results:

Light....there's light. Your eyes snap open and you're looking up at the ceiling. You were gone for not very long but it feels like an eternity. Your friends are all around you and they seem happy to see you awake but...something inside feels different now. You didn't see Dern there. You expected you would, but he was gone. Maybe he never forgave you? Maybe he never will?

The voice you heard...as it turned to black told you that it could all be undone. You wonder if it's possible to take it right back. Pandora...the power to reset history. You could do it, couldn't you? If you could change just that one thing...you would never come on this mission. And you can and you will.

As you mull this over in your troubled mind, you begin to realise that nothing else matters. Everything that you do from hereon out will be undone. I can undo everything...

They won't understand. They just won't. You won't get close to it with them around. You need to make sure they don't. You need to make sure it's just you. Then...and only then can you take it all back. They'll be okay once you undo it all. They'll be just perfect. It's time to do what you were meant to do.

Your win condition has changed.
 
   
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Post #7: 30th Apr 2013 4:44:49 AM 
Phase 32 Results:

The room around you falls silent. The voice reaches you on the very edge of feeling until it's all you can hear. You listen intently.

Dear Helm.
You have proved yourself to be a trustworthy companion in this Labyrinth and as a friend, I wish to reveal my Role.

My role simply allows me to send a message unseen from everyone else to a person in the same room as I am in.
Aside from that, I am a neutral in any way shape and form.

This is the second time I send a message but the last time I did was to Stonehard Lee in the mirror room.

The reason I do not want to roleclaim to the public is because it might cause confusion among the people because of the voices everyone is hearing.

I hope we can keep this between us but the next person I will send a message to will probably Airlea, but I cannot guarantee that Action.

You can always count on me to back you up in any situation and the sacrifice you made regarding the trial will never be forgotten.

I will contact you again if needed be.

Your friend and companion.

Balagor
 
   
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Post #8: 4th May 2013 4:08:31 PM 
Sophia
Airlea
Hobert
Peter
Pai Chan
Kristoff
Mikhail
Helm
Dennis
Brittany
Balagor
Arimnestos
Andrael
Ajax
Maria
Katy
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Helm
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Post #9: 9th May 2013 12:40:52 AM 
No delays needed here.
νέα ξεκινήματα
   
Helm
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Post #10: 11th May 2013 12:19:30 AM 
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Willis
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Post #11: 19th May 2013 6:46:41 AM 
Phase 50 Results:

You stare into the flickering water as it slowly forms an image of a room.

You see a standard sized room with exits to the North and West. The door to the West is locked however. Slightly West of the Northern exit you see a dry stone canal. It's narrow and runs from the North wall to the South. The canal passes through a set of iron bars where it crosses the wall, low and too small for any person to pass through.

Overhead, a reddish light covers the room. It gives the appearance of an open ceiling, looking up into a fiery, dismal sky. A statue of a man stands in the room with a pained expression and arms outstretched. To the South, the ground arcs upwards, forming a steep incline that leads to a small opening in the wall at the top. At the man's hands lie an enormous boulder, stained with blood and gore.

By the side of the statue and the boulder lies a body; broken, bloody and battered. You strain to make it out through the ripples and recognise the face of Queen Genevieve.

The image faded and the stillness of the waters returned.
 
   
Willis
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Post #12: 29th May 2013 7:07:33 PM 
Phase 59 Results:

Helm felt a little bit uneasy about something.

"I don't feel...well...." She murmured. Maria looked over and almost jumped back in shock.

"You're glowing!" She said.

Helm looked down. It was true. Her entire body was glowing red. The group stood around in confusion and looked on as the room filled with a bright red flash.

And then she was gone completely.

You have been summoned to the red room. A thread will be posted shortly with further instructions.
 
   
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Post #13: 30th May 2013 4:40:20 AM 
Phase 60 Results:

You have been inflicted with a severe wound.

This wound is not enough to kill you, but it won't help you much either. Should you take another wound like this, you will die.
 
   
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Post #14: 30th May 2013 4:41:15 AM 
Phase 60 Results:

You feel like the pressure plate in this room is a simple thing that could easily be twisted around and placed back down. Maybe it was worth a thought?

You can choose to reset the trap. Post ##Reset: Trap in your journal to do it.
 
   
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