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"Hope is the worst of evils, for it prolongs the torments of man."

Friedrich Nietzsche
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Pollux
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Post #1: 17th Mar 2013 5:26:21 AM 
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Title: Lonely Twin
Role Type: Active / Passive
Win Condition: You win if you, or any players who share your win condition:
- Obtain an item from releasing all of the four guardians (Cassandra, Daedalus, Minos, Virgil)
- Obtain the sword of Theseus
- And bring those items to Willis' tower

Role Flavour:
You try to be like everybody else secretly. You talk about how you want to be an individual and do your own thing but you're quick to jump on every bandwagon that comes your way. The truth of it is that you're lonely. You long for somebody to forge a very special connection with. Until that day comes, you are destined to walk alone.

Role Description:
You are able to select any prisoner in the same room as you. The chosen player will become tethered to you by the fraternal bond of being your new twin. They will retain their role, but gain the Twin role in addition.

Once this bond has been established, you will live and die together and also be able to speak with one another telepathically. At any point in the game your chosen twin may choose to sever this connection. If this comes to pass, you will be able to once again choose a new person to connect with.

You cannot choose the same player twice over the course of the game.



Severed Connections:
- Sophia
- Angela



Please submit all role actions in this thread. Role actions not submitted in this thread will not count.
 
   
Willis
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Post #2: 23rd Mar 2013 5:20:48 AM 
Phase 3 Results:
The power to undo...?

If you could yield that box and re-write history...

She would be yours again. And the pain would finally heal.

You have the power to do it. They're fighting each other anyway. And time...time is shifting...

Maybe you can make it bend for you.

Your role and win condition have changed.
 
   
Wilt Silverstone
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Post #3: 23rd Mar 2013 5:30:25 AM 
Only once means per game, not per phase.
 
   
Willis
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Post #4: 28th Mar 2013 7:18:50 AM 
Phase 7 Results:
You gaze into the murky waters and speak the room you want to see. The waters begin to change and spiral rapidly. They form an image which slowly comes into focus.

The room is the large room with the flowing waterfalls where you first found yourself in the past. Almost everything about the room is unchanged except for one minor detail. The room now contains a swirling, violet, crackling portal. It definitely wasn't in there when you left it. There's no other visible sign of change whatsoever but that portal is clear as day.

The image faded and the stillness of the waters returned.
 
   
Pollux
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Post #5: 2nd Apr 2013 4:33:33 AM 
Phase 8 Results:
#4670

You take your turn peering into the scrying waters. What wonderful visions could the dark, restless waters hold for you? You feel a twinge in your mind's eye, but as quickly as it came it was gone. The waters remained placid.

There was nothing to see.
 
   
Willis
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Post #6: 6th Apr 2013 3:03:02 AM 
Phase 11:
You don't remember what happened. Did you...did you all go through the Western exit like you planned? That seemed like the right thing to do.

Everything in here is dark. You're dead...aren't you? It was bound to happen sooner or later but it wasn't meant to feel like this. At least it didn't hurt....you don't think. You can't really remember. You recall Balagor going on about doing something useful and the business with the skeleton and....

Balagor defintely went towards the door. And then he opened it and said the room was completely empty. And...had you followed him? You really can't remember.

What had killed you? Shouldn't you at least know?

Suddenly a light came on. Was this the final passage? It was illuminating a small, confined corridor. Along the walls were a number of mirrors. At least...they looked like mirrors. You peered into one but you couldn't see your own face. You saw the face of one of your group.

What...what was this?

"Are you comfortable? Sorry about the delay. I think it's about time we got started, don't you?"

You glance up but there's no sign of the source of the voice.

"It can be a bit disorienting at first. But things will get a lot worse before they get better. First, allow me to introduce myself. My name is Willis. You decided to intrude upon my Labyrinth and I can assure you, I won't be leaving. Neither as it happens, will you."

So..maybe you aren't dead after all. You stand upright slowly and walk to another mirror. Another face in there...not yours. Your reflection is of somebody completely different. This is really unsettling.

"The task at hand is simple. One of your party will meet their unfortunate and final end whilst completing it though. How terribly tragic for you."

You turn around and see another mirror. This one has your reflection in it.

"These mirrors are portals. If you step through any of them, you will be taken to the person in the reflection. Nobody wants to be alone, especially in this place."

"There's a slight catch though. All of your party are also having to choose a mirror. Things will go very well for you provided just one person steps through the mirror that depicts you. But if they don't...I'm afraid that nothing can protect you. There's a very real chance you will die."

Death? Is there no other way?

"There is another way. Sometimes you cannot rely on others. But you can always trust yourself, can't you? One of the mirrors bears your own reflection. Step through the mirror and you will be protected. You will also be alone. You will come out into the room and you will choose an exit as ever, but you will do so entirely independently of your party. Will you all choose the same path? Maybe. If you choose this path, you will be saved from death. You will certainly not die...yet."

This was confusing. You glance along the corridor and see one final mirror at the end. It's nothing but inky blackness.

"The third and final option is the darkness. If you can't rely on your friends or yourself then rely on the unknown. Be brave and wait to see what lies beyond. Maybe it will be better for you, maybe it will be worse for you. It won't kill you the second you pass into it, and that is all I can promise. Think carefully now."

The voice disappeared and you were left alone with nothing but mirrors and a headache.

Choose one of the following mirrors to step into:
Angela
Balagor
Boone
Brie
Eleanor
Emperor Fong
Ezra
Frederick
Kane
Marek
Mark
Origo
Pai Chan
Parker
Queen Genevieve
Rita
Sr. Culo
Stonehard Lee
Thomas
Urk
Walton
Wilt
?????
 
   
Wilt Silverstone
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Post #7: 6th Apr 2013 3:37:20 AM 
##enter Brie's mirror

DAMNIT PAI CHAN FOR NOT UPLOADING A MAP.
 
   
Wilt Silverstone
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Post #8: 6th Apr 2013 3:38:13 AM 
Sorry Queen but I like getting laid

:awesome:
 
   
Willis
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Post #9: 6th Apr 2013 3:40:59 AM 
You look on as glass shatters into the room around you. What...what was that?

You look at the mirrors and realise that Genevieve's is gone. So is Balagor's.

You can no longer choose Genevieve or Balagor.
 
   
Wilt Silverstone
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Post #10: 9th Apr 2013 3:01:17 AM 
##light candle
 
   
Willis
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Post #11: 9th Apr 2013 3:10:31 AM 
Phase 14 Results:
To post in the thread, use the following account

Username: ????9
Password: mystery903
 
   
????9
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Post #12: 9th Apr 2013 3:26:04 AM 
Hi
 
   
Willis
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Post #13: 9th Apr 2013 5:58:01 AM 
Phase 14 Results:
You must now post using your original account.
 
   
Pollux
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Post #14: 24th Apr 2013 2:18:58 AM 
Phase 28 Results:

The statues... something inside of you is being twisted and contorted. The red energy was overwhelming. A weight from your shoulders gone. The thirst for blood, you find, has dissolving. And with it, your control of time and space. In its place was now a strange longing to find someone... something to which you could belong.

You felt naked without the comforting shell of hatred surrounding you. It was a brave new world, and it now fell on you to succeed in this suicide mission. Perhaps there was a life for yourself and Brie after all of this madness after all?

Your role and win condition have been updated.
 
   
Wilt Silverstone
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Post #15: 24th Apr 2013 2:45:31 AM 
please please please don't say Mark got my time travel. He will time travel back a phase and completely screw me over.
 
   
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