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"Hope is the worst of evils, for it prolongs the torments of man."

Friedrich Nietzsche
Phase 51; room 9392 ; room 2830
 
Head Knight Mark
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Group:Survivor
Posts:1,838
Post #1: 20th May 2013 4:35:25 AM 
Group meets Bear:

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Tyrese gets teleported:

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Head Knight Mark
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Post #2: 20th May 2013 5:38:06 AM 
Airlea
Status: Alive
Role: The Clairvoyant - can see other rooms at random, or chosen.
Location: 9392*
Known Items: Bow and arrows, notebook
Notes: She really hates Boone and Lee right now and I mean to exploit this relationship the best I can.

Room Description 2223*

Spoiler+


Andreal
Status: Alive
Role: The Archangel - can stop a lynch
Location: 2830*
Known Items: N/A
Notes:

Boone
Status: Alive
Role: The Psychic - can look at a body and see the circumstances in which they died.
Location: 2830*
Known Items: Orb, walkie talkie
Notes: Suspects Brie, Helm, and Walton, but also suspects me, he's withholding very important information regarding the groups actions. I find that quite funny.

Brie
Status: Alive
Role: The Mimic - she took Parker's role and is now scum, holla at me boo ;)
Location: 2830*
Known Items: Scroll
Notes: Is in a very awry position right now.

Brittany
Status: Alive
Role: The Pirate - she can check surrounding rooms for an item once a phase.
Location: 9392*
Known Items: Two keys, half of a portal.
Notes: Apparently Skylar's actually going to play now!! Doubt it, what a cunt. Asked a bunch of question's about shit everyone's known for phases and left.

Dennis
Status: Alive
Role: The Scientist - uses jetpack which is own personal item to fly up and check all surrounding rooms, from this he receives room descriptions that only can be paraphrased to others. It takes an entire phase to do this.
Location: 9392*
Known Items: Jetpack
Notes: Showed up briefly, expressed that he wished that we had lynched Tyrese, everyone said he was useless, he left.

Dern
Status: Alive
Role: Unknown - claims vanilla
Location: 2830*
Known Items: Scroll, Portal
Notes:

Eleanor
Status: Alive
Role: The Humanist - can track the nearest human being in the current labyrinth, how many rooms as the crow flies. Boost from Frederick allows this to be tracked to each labyrinth.
Known Items: Crystal (one use staff)
Location: 9392*
Notes: Tracked Tyrese 5 rooms South, other group 2 rooms East. Got the crystal from Helm last phase, I find that a little surprising. Besides that, nothing of importance for once.

Frederick
Status: Alive
Role: The Amplifier - Potentially boosts the capabilities of the powers around us.
Location: 9392*
Known Items: N/A
Notes: Actually posted three times, might prove to be the best asset in the group.

General Chuikov
Status: Alive
Role: Unknown - but something town related that is important
Location: 9392*
Known Items: None.
Notes: Claim role is of the utmost importance, but needs to remain secret, the less people that know it, the better.

Hobert
Status: Alive
Role: Unknown - but it is important.
Location: 9392*
Known Items: Tears, Scroll
Notes: Fights a lot with Kristoff, offers opinion on Tyrese, nothing really of importance. Asked about his role, it's common knowledge to old CoK members, but not yet revealed to Eleanor or myself. I think it's some sort of regeneration role.

Kristoff
Status: Alive
Role: The Archaeologist - can check surrounding rooms for traps once a phase.
Location: 9392*
Known Items: Knife, Shotgun Shells
Notes: So much mindless bickering as always about Tyrese, offers quite literally nothing of significance but still has the highest post count of the thread. Both rooms to the north are not trapped in either time.

Marek
Status: Alive
Role: The Lie Detector - potential detective role, but somehow I'm doubting his overall alignment. He can check a statement someone says to see if something is true or false, and it becomes inconclusive.
Location: 2830*
Known Items: N/A
Notes:

Maria
Status: Alive
Role: The Staff - can teleport every other phase without setting off the trap, can't bring people with her.
Location: 2830*
Known Items: Likely now how the gloves, also probably has a gun.
Notes:

Peter
Status: Alive
Role: Unknown
Location: 9392*
Known Items: Rifle (50% Hit/3 Shots), Medical Kit, Explosives
Notes: Reluctant to express what his role is, says that it's not a scanning role, he's only seen a possibility to use it once before, and he didn't, it's best to share with as little people as possible.

Rita
Status: Alive
Role: The Medium - can ask the dead one question
Location: 2830*
Known Items: Hatchet, Chalk, Portal
Notes:

Sophia
Status: Alive
Role: The Healer - can heal the injured
Location: 9392*
Known Items: Shotgun
Notes: N/A

Stonehard Lee
Status: Sick
Role: The Warrior - undisclosed amount of lives, ugh. I'm assuming 3.
Location: 2830*
Known Items: Walkie Talkie, Pistol
Notes: Keeping information from me. bastard.

Tyrese
Status: Alive
Role: The Evil Twin - had one extra life, and infected another.
Location: Unknown - five rooms south.
Known Items: N/A
Notes: Entered the red room and disappeared, now wandering around the labyrinth.

Urk
Status: Alive
Role: The Ward - can ward off monsters so that they don't attack.
Location: 2830*
Known Items: Chalk
Notes:

Walton
Status: Alive
Role: The Faith Healer - idiot, 2 heals and 1 life.
Location: 2830*
Known Items: N/A
Notes:


The Dead:

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Head Knight Mark
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Post #3: 20th May 2013 7:25:41 AM 
I need to kill these people and I don't know how. I just knowingly helped them find two guardians and the way to find them.

I need weapons, it's impossible to kill these people without weapons. The shot gun would work, I have the ammo. I have the rope. I need one more weapon. If I had both of Kristoff's items I could do this.

Therefore Kristoff needs to die so I can loot him. A knife and shotgun. That's three kills. Then I can rope someone and kill them the next phase. I need to kill Kristoff and more importantly split this group up. But how do I do that.

I need to get rid of this walkie, smash it and have it gone, control the input of conversation. That way we can't for sure meet with the portals, and we'd have to track them down again.

So if I keep the walkies til about the phase before they enter, and smash it, then we won't know when to turn our portal on, and then we'd have to track them.

But how do I go about this, how.

I need more items. The entire labyrinth is raided except the south west so we need to get there and we need to get there soon.

If we get far enough, we can track Tyrese instead of the other group and lose them.

This is hard. I need to stop being so town and start going to kill them, I'm getting to excited about this I lose if they win.

Shit.
 
   
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