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Empress Rita
| Reputation: 108 | Group: | Survivor | Posts: | 1,596 |
| Post #31: 19th May 2013 3:22:15 AM | |
Phase 49
Room 1538
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Tyrese pushed open the Southern door. He was feeling so much calmer after...after whatever that was back there. It was refreshing. He stepped out into the great beyond feeling full of life when without warning he was suddenly surrounded by death.
The floor beneath his feet was covered in skulls. Human skulls. They were piled up all over the room and they crunched beneath his feet as he walked. The room was a standard size with an exit to the North and South and a sinister looking cave to the East. The cave was built out of the skulls. Something was stirring in there so Tyrese kept his distance.
From the entrance to the cave across the floor was a broken wire. It had been snapped by something and there were more skulls disturbed and shattered around it. But in amongst the wreckage was something else entirely. It wasn't a skull...not yet...but it was decayed. It was the remains of a human head that had rotted quite horribly.
"That would be Tyron" Said Rita, sniffing back a tear.
Tyron was grinning up even in death. The rest of his decayed remains were laying in shattered pieces all around the room. There was dried blood across several of the skulls too. Marek lurched forth slightly drunkenly and nodded solemnly.
"May he forever exit North in peace." He said mournfully.
It is now Phase 49. Phase 49 will end in roughly 24 hours from now.
Players (22):
Airlea
Andrael
Boone
Brie
Brittany
Dennis
Dern
Eleanor
Frederick (I)
General Chuikov
Hobert
Kristoff
Marek
Maria
Mark
Peter
Rita
Sophia
Stonehard Lee
Tyrese
Urk
Walton
Exits:
North
South |
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Empress Rita
| Reputation: 108 | Group: | Survivor | Posts: | 1,596 |
| Post #32: 19th May 2013 3:59:27 AM | |
A few more identity guesses:
Marek = Budd
Maria = Grim
Parker = Dylan
Frederick = FF
Not sure if I already guessed these two but they're pretty obvious: Kane = Paco, Carl = Henry.
I think HELM seems a bit Mal-like, but I already have Ezra pegged as Mal, so I'm not sure.
I'm surprised I haven't picked out JEFF yet. I didn't last game either but that was mostly because he was hiding behind Walter's 3 word limit. | |
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Empress Rita
| Reputation: 108 | Group: | Survivor | Posts: | 1,596 |
| Post #33: 20th May 2013 3:53:48 AM | |
Aw man back to yellow? I liked the blue! | |
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Empress Rita
| Reputation: 108 | Group: | Survivor | Posts: | 1,596 |
| Post #34: 20th May 2013 3:54:00 AM | |
Phase 50
Room 5230* (Past --> Future)
- Mark is hiding something about his room (among the many other secrets of the mapmakers!)
- Marek says this is a podium in front of water with a message inscribed
- Kristoff says west is not trapped in past and future
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Tyrese continued his journey Southwards. It took him into another standard sized room with exits to the East and West. He moved out across the floor and searched his surroundings. The first thing he noticed was the chalk message on the wall. It read:
"8 N"
It was hard to see because the room was so dark. The darkness was punctuated by the occasional flicker of light from torches around the walls but it was very very faint. Just South of the Northern exit was a basin atop a series of stone steps. Tyrese was glancing over at it when somebody rushed in from behind.
"A bath!" Shouted Brittany excitedly as she ran over to the water.
Boone raised his hand to speak but shook his head as Brittany splashed some water all over her face happily. Behind him came the others with Marek on hand to provide vast quantities of moonshine. Tyrese was still exploring for the moment. There was a sign at the wall beneath the basin that had a message engraved on it.
"Herein lies the magic of the seers. Go to the water and speak of a place. That place shall be revealed to you."
Brittany shrugged and climbed down the steps. The water didn't seem to be hugely disturbed as it flickered and flowed in mysterious patterns.
It is now Phase 50. Phase 50 will end in roughly 24 hours from now.
Objectives:
Step up to the basin and speak a four digit number. Each player may only do this once per phase. Post ##Speak: ???? to do this.
Players (22):
Airlea
Andrael
Boone
Brie
Brittany
Dennis
Dern
Eleanor
Frederick (I)
General Chuikov
Hobert
Kristoff
Marek
Maria
Mark
Peter
Rita
Sophia
Stonehard Lee
Tyrese
Urk
Walton
Exits:
North
East
West |
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Here's the list again.
Rooms Scanned
Mark: 9682
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- Standard Sized
- Exits North, West, SOUTH
- Dark U shaped pool.. shallow it's weird.. |
Brie: 9392
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- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base |
Airlea: 3571
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- twice the length of a standard room
- exits far north and south side west
- large and cavernous, marble floor
- in the middle is a platform with stairs all directions
- 4 pillars above each corner holding a flaming torch
- On east wall is a throne, with a human shaped figure. Dressed in think red robes, no visible face, a crown with two horns and a scepter.
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Peter: 5939
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- Standard Size
- Exits North and South
- Red hue immediately hits me.
- Red everywhere
- Red lights around walls
- Great staircase in the center leading up to sealed door
- Candles lined up the stairs
- Foreboding skulls at the base |
Maria: 7342*
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- Standard size
- North and South exits, but North is locked
- Room is covered in sticky white spiderwebs |
Rita: 2154
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- standard sized room
- exit to the North
- stone floor and walls
Then the water begins to ripple and then I see:
- still standard sized, exit to the North
- floor is black metal
- walls are metallic
- pink shuttle on the Eastern wall
Then the image faded back to the stone room and disappeared. |
Urk: 9036
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- twice the width of a standard room.
- one exit to the W and one to the E.
- dry stone canal to the N, guarded by unpassable iron bars, going from E to W.
- hole in the middle of the room surrounded by a row of stone seats
- Beneath the hole is a track etched from sand and dirt which circles around a tall stone spire that touches the ceiling. |
Helm: 2956
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Standard 1x1 room.
Exits North and West but west is locked.
There is a dry canal on the western side of the room running from north to south.
The canal passes through iron bars but they are too small and narrow to go through.
The room has a red tint to it and the ceiling looks as if it has an open ceiling.
Looks being the key word, it appears to have a fire filled dismal sky.
There is a statue of a man in the room.
He seems to be conflicted or in pain by the looks of his face.
And he is holding his arms out as if stopping a large boulder which rests against his hands.
to the south is an incline leading to a hole in the wall.
I assume the boulder came out of the hold and rolled into the statue.
There is a lot of blood on the statue and the boulder.
I assume it was a trap that hit someone...
someone...
in particular.
Someone who is still dead in the room.
...
The Queen! |
Kristoff: 2844
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- Standard size
- Exits North and South
- Ground in the room has been dug out and its covered in dirt and a pool of mud sis at the side with long grass dotted throughout.
- Western wall has a cage. Inside the cage are dark shapes moving around, impossible to make out what they are though. |
Walton: 3512
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-Standard size room
-Exits North, East and West
-Walls covered in tapestries with images of deer and woodlands
-Statue of a woman with a bow and arrow held high
-Shrouded above by leaves and overgrowth giving the floor a dark appearance
-Canopy overhead but impossible to see above it |
Lee: 3345
(nothing) |
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"Everybody ready for the ride?" Said Mark looking around. There were some nods of approval.
Urk grabbed Frederick and held him firmly in place.
"Now we are!" He said happily.
Mark nodded and focused. It was time to do this. All around purple sparks danced through the air, twisting and turning and pooling all over him until with a bright flash, everything changed. He was now travelling through a twisting purple spiral of light. It pulsated with black and blue as he was moved in all directions. Others were aware of it too, and as they looked down their hands began to shift and change, moving through time at a different rate.
The journey was disorienting but when it finally came to a stop, the group were all stood in a room exactly the same size and they didn't feel particularly out of place. The room was the same size with everything in the same place exit-wise. More or less. The chalk on the wall was still there displaying "8N", but beneath it somebody had scrawled "επανιδείν!".
The Western and Eastern exits were still visible. The air danced and flickered. This was a world devoid of colour. It only appeared where people reached out and touched things. Time wasn't moving at the right speed anymore. In the middle of the room was a metal device with two cannisters beneath it. There was a nozzle at the top of a barrel above the cannisters attached to a swivel mechanism. The entrances of both doors had pressure plates beneath them but right now it was all still and harmless.
And at the side of it was a steel supply crate that was laying firmly on the ground. Mark walked over to it and stopped, gasping for breath suddenly.
"What is it?" Said Boone, sniffing the air and turning to see. His jaw opened wide. The group stood and gazed Northwards in admiration and horror.
There was no Northern exit here nor a Northern wall. There was a low metal balcony, and beneath that a wide expanse of room. A huge mass of floor lined by black metal with grim yellow lighting on each of the walls shining down to illuminate the display in an eerie colour. Black shapes dotted about the ground below, but they weren't moving. They were dead and torn to pieces. And in the middle of it all stood the tower.
It was an enormous circular structure that extended up to the sky, far above where they could physically see. It was so close that they felt they could touch it. The walls were highlighted in an eerie purple glow. Occasionally sparks danced down the surface and Earthed themselves in the metal floor below. It was hard to tell how wide the whole area was but it was wider than any single room they'd come across so far. An exit could be made out to the West of the structure but the tower was obscuring the view of anything else.
The group sat and stared. It was breath-taking and yet the mere sight of it made them all shiver inside. On the edge of hearing a voice was whispering out.
It is now Phase 50. Phase 50 will end in roughly 5 hours from now.
Objectives:
You can open the pallet. Post ##Open to do so.
Players (22):
Airlea
Andrael
Boone
Brie
Brittany
Dennis
Dern
Eleanor
Frederick (I)
General Chuikov
Hobert
Kristoff
Marek
Maria
Mark
Peter
Rita
Sophia
Stonehard Lee
Tyrese
Urk
Walton
Exits:
East
West |
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Empress Rita
| Reputation: 108 | Group: | Survivor | Posts: | 1,596 |
| Post #35: 20th May 2013 4:20:56 AM | |
Why did Brie just reveal I have a weapon
(: ! | |
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Willis
| Reputation: 142 | Group: | Admin | Posts: | 2,937 |
| Post #36: 20th May 2013 4:33:59 AM | |
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Aw man back to yellow? I liked the blue! |
The yellow is better. You are a fool. | |
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Empress Rita
| Reputation: 108 | Group: | Survivor | Posts: | 1,596 |
| Post #37: 20th May 2013 7:18:07 AM | |
I reallyyy wish there was a non-obvious way for me to ask to talk to Boone on the walkie. He's probably gonna assume I didn't try to use the sword unless I say something to confirm/deny.
I just acknowledged that the sword-wielder should try it on the door so hopefully he'll take the hint when nothing happens. | |
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Empress Rita
| Reputation: 108 | Group: | Survivor | Posts: | 1,596 |
| Post #38: 21st May 2013 12:11:56 AM | |
I'm almost certain now that Helm = Mal. I have no idea who Ezra was then! | |
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Empress Rita
| Reputation: 108 | Group: | Survivor | Posts: | 1,596 |
| Post #39: 21st May 2013 2:52:38 AM | |
I miss Angela so much :( There's no one in this game I want back more than her. Unfortunately I don't think it'll ever happen, because if we do ever find a means to revive someone again, I doubt the group would go along with using it on her. They'll want to use it on someone with a good role like Airlea or Kristoff I'm sure, which makes sense, but it just sucks. Angela deserves to win with us. IF we win. | |
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