Powers - 3 times in the game you may swing your stinger and reflect any actions sent to you to the person of your choosing.
Moose D8
+
Spider-Girl- Mafia Jailkeeper
Powers - Each night you will pick a player to web up. They won’t be able to use their role but they shall be protected also.
Farlig N7
+
J. Jonah Jamison - Town Spider-Man Reporter
Powers - Odd nights you may scan for Spider-Man. On even nights you may leave a message for everyone to read in the daily bugle.
Mittens D7
+
Scarlet-Spider - Mafia Webslinger
Powers - Each night you can visit a player and use your webs to redirect their role to the person of your choosing.You can not use this on back to back people.
Kyle N6
+
Shocker - Town Power Booster
Powers - 3 times you may assist someone at night. If capable it will give that person a power boost. Please pm me who you would like to give a boost to before the end of the day. This is a day action.
Win Condition - You win when there are no more threats left to Town
Mal D6
+
Carnage - SK
Powers - Each night you may kill someone. You must be lynched in order to die
Win Condition - You win as the last man standing
Zersch N5
+
Kraven - Anti-Hero Loyal Vig
Powers - On Odd nights you may try to kill someone. If you try to use your actions on your own faction you will fail.
*Hidden from the player at the start. If Anti-Hero Vampire ever dies you will be able to track/scan other Anti-Hero on even days
Win Condition- You win when there are no more threats left to Anti-Hero
Brian N5
+
Chameleon - Town Tracker
Powers - Each night you can choose to follow someone to see where they go
Win Condition- You win when there are no more threats left to Town.
Cody D5
+
Spider-Gwen - Mafia Voter
Powers - Gets an extra vote that will be revealed at the end of the day. Please Pm me your choice. You may change it as much as you want till deadline or hammer. Can be used everyday
Win Condition - You win when there are no more threats to Mafia
Nofo N4
+
Smythe - Town Trapper
Powers -You may place a trap. If it goes off you will be told the actions that happened. If a person is killed your trap will go off and the killer won’t be able to use his role the next night. You can move your trap each night if you want. Please note once your trap goes off when someone is killed you have no more traps.
Win Condition- You win when there are no more threats left to Town
Spin N4
+
Venom - Anti-Hero Vengeful
Powers - If lynched you may kill someone on your lynch list.
Special ability - If you kill a Spider-Man on your lynch train you will have survived your lynch. This will only work 1 time.
Win Condition- You win when there are no more threats left to Anti-Hero
Ahoda D4
+
Spider-Man - Mafia Godfather
Powers - Has final say on who goes out to kill at night.
Spider Sense keeps you from being killed at night. Must be lynched. Will scan as town
Special ability: If you kill (not lynch) Venom before he uses his power you will gain his ability.
Win Condition - You win when there are no more threats to Mafia
Curtis N3
+
Kingpin - Town Rabble Rouser
Powers - 1 time during the game you can cause two lynchings
*This power can be activated day or night cause you are the motherfucking Kingpin.
Win Condition - You win when there are no more threats left to Town
Win condition - You win when there are no more threats left to Town
Zach N3
+
Miles Morales - Mafia Vanisher
Powers - 1 time during the night you can make all votes anonymous the next day.
Win Condition - You win when there are no more threats to Mafia
Vern D3
+
Mysterio - Town Illusion
Powers- 1 time during the game you may place up a decoy. If attacked the decoy will die instead.
1 time during the game you may hide behind someone else. If attacked it will hit that other person. If the other person is attacked though you both will die.
1 time during the day time you may place an illusion vote. It will not actually count as a vote at the end of the day.
Christian D3
+
Silver Sable - Anti-Hero Hitman
Powers - You must pick 20 amount of people before the game starts. These people all must die on your list. If they all die you auto win the game. You also have a 1 BP vest that will protect you from one night kill
Win condition - Complete your hit list or no more threats to Anti-Hero
Jamie N2
+
Mr. Negative - Town Gambler
Powers - The Gambler may each night submit a guess as to who they think will be lynched the next day phase. If their guess ends up being correct, they are rewarded with a 1-shot Vigilante kill to be used on any night of their choice.
Win condition-You win when there are no more threats left to town
Lamps N2
+
Vulture -Town watcher
Powers - Each night you can choose to watch someone.
Special Ability: 1 time during the game watch the entire game which will allow them to see everyone that was visited at night and by how many people (including self-visits). This action must be submitted at night.
Win condition - You win when there are no more threats left to town
Nav N2
+
Spider-Man 2099-Mafia Savior
Powers - 1 time you may swoop in and save someone from being lynched. All votes for this person shall be voided. You must do this 1 hour before deadline. You can’t save someone that has been hammered.
Win condition - You win when there is no more threats left to town
Herm D2
+
Green Goblin - Town Bomber
Powers - On N1 you may toss a bomb. This bomb can be passed around with every person that visits another person. During the daytime you can choose when to set it off. If you kill a Spider-Man you gain another bomb.
*Hidden from player - When the bomb is tossed it will be tossed to the person below them in the cast list
Im317 N1
+
Electro - Town Electrocution
Powers - When visited you will electrocute and whoever visited you will lose their vote for the day.
Win Condition - You win when there are no more threats left to town.
TIB N1
+
Morbius - Anti-Hero Vampire
Powers - Each night you may suck someone’s blood. If they’re Anti-Hero you will be given a forum to talk.
Win Condition - You win when there are no more threats to Anti-Hero
Gmaj N1
+
b]Rhino - Town Roleblocker
Powers - Each night you may roleblock someone
Win Condition - You win when there are no more threats left to Town.
Rodney D1
+
Sandman - Town Asorber
Powers - When you die at night you will absorb all night kills