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Day 2
 
PORL
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Post #1: 4th Oct 2013 5:36 PM 
Vernon was sitting back and watching one of his favourite shows, minding his own business. It was an oldie. They just don't make TV like they used to. As he watched, blissfully ignorant of his surroundings, there was a shadow lurking behind him. He could hardly turn his head to look, but he tried to jerk his eyes to the side as well as possible given the circumstances.

*Hmph, hmph, hmph* he snarled, a silent breathing that might've been menacing one day.

It was no good. The figure was advancing on him. His eyes jerked around for an exit point but it was no good. His finger twitched as he went on and he did the one thing he could.

*DING*

The figure raised a sturdy metal bar overhead. Was this the end?

*DING DING DING DING*

And with a sickening crunch, it was all over. The bell fell silent.

Vernon aka Hector "Tio" Salamanca, TOWN Vengeful was killed on Night 1.

Vernon
Character Name: Hector "Tio" Salamanca
Alignment: Town

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Background:
Hector was once a fearsome enforcer for Don Eladio's drug cartel. In his old age, he has become infirm and gets around using a wheelchair. He has very limited muscle use, so must communicate using a small bell on the front of his wheelchair. He has been living with his nephew, Tuco.

Role Description:
Hector may seem harmless, but he still has the ruthless cold heart he had as a younger man. If you are lynched at all during the game, you may select any player. That player will be killed alongside you.



Angi was going about her day to day business, something which was incredibly difficult with all the commotion yesterday. The extent of this was folding her laundry, which is normally a fairly safe task.

Today though, she had some company. A figure lurched out of the shadows and pulled out a machine gun before she could even utter a word. Darting her eyes left to right, she jumped down as the air filled with a cacophony of automatic fire.

It finally stopped as she lay there breathing slowly. Glancing up she noticed the figure was gone, leaving thankfully just her laundry riddled with holes.

Angi has survived an attack.


Dylan was stuck over at the office doing paperwork. This was the worst part of the job. He was so sick of that bastard Heisenberg always being a step ahead. He knew he'd find him eventually, but it was getting incredibly frustrating. Was there something obvious he was missing? He scratched his head and went back over the case file.

"Hey Gomie, get in here a minute would ya?" He said, glancing around.

"Gomie!" He yelled when there was no response.

Finally the door opened.

"There you are. Does this look right to you?" He said, lifting up a photograph of yesterday's crime scene to little response.

"Gomie?" He asked again, suspiciously turning his head to the left. He barely had a second to register the gun.

He lay on the floor as blood poured out, reaching as hard as he could for his service weapon before giving up. It was over.

Dylan aka Hank Schrader, TOWN Alignment Cop was killed on Night 1.

Dylan
Character Name: Hank Schrader
Alignment: Town

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Background:
Hank Schrader is a capable DEA agent. His laid back and easy-going demeanor hide a brilliant mind who is not only good at his job, but loves every second of it. He is Walter White's brother-in-law and cares very deeply about his family.

Role Description:
Hank is a very good at his job. Each night you may select a player. You will be told that player's alignment. Hank's job has made him somewhat prone to panic attacks, however. If Steve Gomez is killed, the results you receive will be the opposite of the player's real alignment.

*Note: Text in yellow was withheld from the player.

 
   
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Post #2: 4th Oct 2013 5:48 PM 
Day 2:



A group were gathered around the bottom of the Crystal Palace. It was quite early but they had nowhere else to be. All that mattered here right now today was the crystal blue. One of them pulled a bag out of his pocket and laid it out for them. Their hungry eyes devoured it.

It was better than perfect.

Lost in their haze, they didn't notice the approaching mob. One of them grabbed the junkie by the collar and raised him off the ground.

"Where did you get this?!" He demanded as the broken man writhed in his hands.

"Wait a second!" Said Boc, dashing over to the group. Their heads turned to look.

"This crystal doesn't look right." He said, raising a single crystal up in the air to examine it closely.

"Be careful with that shit man! There's nothin' else like it."

Boc turned to look at the struggling junkie.

"It's da bomb!" He offered up as Boc felt his grip slipping. The world seemed to spin in slow motion as the crystal careened down towards the floor.

And then all hell broke loose. The car park was awash in a blaze of something as car windows were blasted out in all directions. Finally it came to a stop, as the sound of alarms filled the air.

The rest of the lynching party were scattered around on the ground, terrified to make a move as Boc looked down at the packet in front of him. Whatever that was, it wasn't crystal. Nobody else dared to do anything.

It is now Day 2. Boc is the only player who may cast a lynch vote today. Day 2 will end in 24 hours or whenever Boc has cast his vote.


 
   
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Post #3: 4th Oct 2013 5:48 PM 
WELL WELL WELL!
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Korru
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Post #4: 4th Oct 2013 5:49 PM 
Kill Angi
 
   
Korru
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Post #5: 4th Oct 2013 5:49 PM 
2/3 chance she's scum!
 
   
Vic
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Post #6: 4th Oct 2013 5:50 PM 
Angi care to explain?
 
   
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Post #7: 4th Oct 2013 5:51 PM 
I was 100% sure Angi was SK until I read Vernon's description. There's nothing about him retaliating on night attackers

But her survival is still pretty sketch. The only "good" explanation is she's town BP. I doubt a doc would've protected her unless there was a bussing (no offense (: )
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Korru
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Post #8: 4th Oct 2013 5:53 PM 
There is only one way to tell Boc!
 
   
Nofo
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Post #9: 4th Oct 2013 5:54 PM 
KILLITKILLITKILLITKILLIT QUICK.
nav is ugly and i am pretty
   
Korru
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Post #10: 4th Oct 2013 5:56 PM 
It's not like some doctor will risk himself to save Angi from lynching.
 
   
Curtis
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Post #11: 4th Oct 2013 5:56 PM 
Agreed about Angi but pushing to kill her ASAP is real shady. Angi could be the doctor and could've saved herself N1
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im317
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Post #12: 4th Oct 2013 5:58 PM 
this is bad, very bad. 3 attacks i suppose shouldn't be a surprise with this many players thought. Angi surviving is a good lead, but i would give her a chance to talk. i suppose its up to Boc thought.
 
   
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Post #13: 4th Oct 2013 6:00 PM 
Oh well, she's fucked either way.
 
   
jks
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Post #14: 4th Oct 2013 6:09 PM 
I agree, Angi definitely needs to be looked at heavily this round. Let's just not be too trigger happy, Boc (:
 
   
Count Graduon
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Post #15: 4th Oct 2013 6:12 PM 
Very interesting.

I need some time to process all this.

For now, this will have to do ...

I suspected Boc and Lamps as being scum yesterday, because of their freakouts ( (: ) when people didn't join the train on Vernon.

However, it looks more like scum have taken advantage of that situation since it casts them (Boc and Lamps) in a bad light. Like they were pushing to lynch Vern yesterday, and now he flips town. Scum may have taken note of yesterday's drama and killed Vern to show us that he was town.

I think our best course ... is to tread lightly.
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