Character: Dominic Di Grasso
Alignment: Town
Player: Ahoda
"You always put yourself first. Always. So I did the same thing."
You are traveling with your son and father. You are estranged from your wife and, while wanting to make things right, can't seem to look past the desires that have gotten you into this position in the first place.
Active: Auditor - You may visit a player each and see what items they have (if any).
Passive: Cannot receive items. If someone tries to pass you an item they will be told they were unsuccessful and will still have the item in their possession.
"Ha! Those silly tourists," said Sami. "Don't worry, we'll get more."
"Right," Jamie agreed.
They high-fived.
"Well, at least we're both safe. I wonder what--"
But Sami never finished her sentence before Jamie's gun flew up and shot her. Point blank.
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Character: Valentina
Alignment: Town
Player: Sami
"Why is your face like that?"
You are the hard-working manager of the White Lotus in Sicily. You expect nothing but the best from your employees. You are also a very lonely, closeted lesbian.
As the hotel manager you may send gifts to the guests.
Active: Each night you may visit a player and hand out an item: You may choose one of A, B, C, D, or E. You will not be told what the item is.
Passive: If visited by someone you have previously passed an item to, you will gain a copy of the item you passed to them.
You win when all threats to town have been eliminated.
[Hidden: Items are unknown to the player and may or may not do anything: A. BP Vest (one time protect), B. VIP Dining Card (a fabulous meal but not much else), C. Gun (Daykill), D. Taser (Faulty - receiver is told can be used during a day phase to roleblock person for next night), E. Extra Vote
It had been a tough road but he hoped he did his friends proud.
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Character: Isabella
Alignment: Town Cult
Player: Jamie
You are a hotel employee as well as Rocco's girlfriend. While you appear sweet and unassuming, you will do what it takes to protect the hotel employees and guests.
Active: Vigilante - May kill a player each night.
Passive: If killed at night all votes will be anonymous the next day.
Active (all 1X):
May visit a player and learn their role.
May visit a player and break any items they may have.
May visit a player and steal any items they may have.
May visit a player and pass them a sabotaged item (gun). The gun cannot kill mafia. The player will learn it has 50% chance of killing (0% of killing mafia will be hidden from player) and 50% chance of revealing user (this is true).
Passive: Upon death reveals as role of last player visited.
Jamie pushed Stargate's body to the side, underneath it lay...
Spoiler
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Brian!
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Character: Cameron Sullivan
Alignment: Town
Player: Brian
"No, I don't want a voucher. I want my fucking clothes."
You are on vacation with your lovely wife and another couple. You seem to have the perfect life on paper but you aren't satisfied and are always looking for something else to "entertain" you. Despite your unfaithfulness, you know your wife doesn't want to know about it so you don't have to worry about lying... But you do want to find out if other people are lying.
Active: Lie Detector - Twice per game you may choose one posted sentence/phrase from any player and find out if it is true or false.
Passive: Cannot be role-blocked.
You win when all threats to town have been eliminated.
[Hidden: Lie Detector results are inaccurate (everyone knows this). You will receive a random result. You will show up as non-town on any investigative reports.]
First of all - Thank you all for playing! I had a lot of fun watching things play out.
Game Premise - I wanted to give everyone at least one ability and a passive. I also originally wanted to just give mafia a list of abilities and let them pick one from each category each night. I ended up giving up on that, thinking it would be too difficult waiting on people to decide every night. I DID give mafia a lot of powerful abilities in my attempt to balance it out and ended up leaving a few items that anyone could choose to use which were kind of extras. I know at points mafia was not happy with me but I think overall they had a lot of power. They just got very unlucky with Lamps not showing (or even opening his role PM) and losing him D1, then Steph accidentally killing mafiaKat N1. Not to mention that they tried to kill Farlig N1 lol.
Mistakes - I left out some details from some role PMs and had to clarify for people after the fact. Thank you to most (lol) for your patience with me in this. I was also late in giving results a few times. Mostly to Maddie & Spin but they were both good about it. So Thanks for bearing with me in all this! A lot of passives to keep track of. I almost killed 317 by mistake instead of TT but caught myself last minute. It's the curse of 317!
Balance - I also gave town some good abilities but countered it by giving them some not so great roles. I don't usually like cops but just decided to throw one in there (Maddie), as well as a bastard role (Brian, sorry!). In hindsight Maddie's passive was way over-powered and I wouldn't do that again. To be fair, though, mafia was given Maddie's role when TT flipped (they didn't know whose role it was), and I do think if they were paying attention D3 they could've figured out it was hers.
Hidden/Deceptive things - Ultimately Sami's faulty taser was very misleading for town since it was used on Herm. Without that, I'm pretty sure town would've won the game so - sorry town!
Steph/Psychopath Role - I was bummed that Rose cured Steph N1 - I know Steph was, too. I almost put in a role to convert Cult back to town but didn't. I now know why I hate any curing type role.
Mafia - They had some innovative ideas and did a great job overall. They also gamed a few things that I didn't foresee, so good job you guys! I did learn I need to be way clearer if I ever host again (spoiler, I won't lol).
Lamps - I know someone said they saw him online during D1 but I do think he genuinely forgot about the game because he didn't open his role PM until the day after he was eliminated.
Anyway, I hope everyone had fun! I had fun hosting, it just ended up coinciding with a tough time for me which is why I didn't really want to write up any gruesome deaths.
I'll open up & post links to Mafia & Cult forum and post Night Actions when I get the chance.
. To be fair, though, mafia was given Maddie's role when TT flipped (they didn't know whose role it was), and I do think if they were paying attention D3 they could've figured out it was hers.
I spent way more time than in proud to admit combing through posts attempting to deduce this! What did I miss