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Helios Garabandia
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Kroeger
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Post #1: 21st Nov 2016 4:24 PM 
That was a pretty cool game. Too bad I got killed off so fast and couldn't truly enjoy it!
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Helios Garabandia
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Post #2: 21st Nov 2016 4:39 PM 
Also...4 Mafia in 25 is really low. Even with the potential to convert two (even though one of those wasn't exclusively a potential Mafia convert), it still doesn't really balance out. Especially since one of us had to give up our usual ability in order to make the kill. But that's just my little nitpick!

(of course, since the literal first post I made on the scumboard was about our team size, you already know how I feel about this! :) )
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Helios Garabandia
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Kroeger
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Post #3: 21st Nov 2016 4:55 PM 
spindoctor02 @ 21/11/2016 17:47
Helios Garabandia @ 21/11/2016 15:39
Also...4 Mafia in 25 is really low. Even with the potential to convert two (even though one of those wasn't exclusively a potential Mafia convert), it still doesn't really balance out. Especially since one of us had to give up our usual ability in order to make the kill. But that's just my little nitpick!

(of course, since the literal first post I made on the scumboard was about our team size, you already know how I feel about this! :) )


I think it fit the theme of the game. Cult was definitely the bigger threat all game. It made sense that they were the more powerful group, and with multiple people who could kill during the day plus myself, there were plenty of deaths to move the game along.

Oh no, theme wise, it makes perfect sense to me. As game went on, Cult v. Town made plenty of sense, and it fit perfectly. Balance wise, I just can't really see any way Mafia had a shot of winning, that's all.
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