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Mafia Ethics
 
Rodney
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Post #1: 25th Jun 2019 11:24 PM 
ITT we debate and discuss what should and shouldn't be for all things mafia.

First on the agenda

1. Cops
2. Pings
3. DS
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Rodney
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Post #2: 26th Jun 2019 7:03 AM 
Only thing stupid is assuming this thread was to make laws instead of just talking about what we like and what works
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Rodney
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Post #3: 26th Jun 2019 9:49 AM 
DS @ 26/6/2019 5:46
Rodney @ 25/6/2019 20:24
ITT we debate and discuss what should and shouldn't be for all things mafia.

First on the agenda

1. Cops
2. Pings
3. DS


Fuck you dude



You know, we aren't so different, you and i




(curt, this is how the main villains join forces in FE the musical)
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Rodney
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Post #4: 26th Jun 2019 11:05 AM 
Too late, I just wrote it
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Rodney
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Post #5: 26th Jun 2019 3:19 PM 
Yall are clowns
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Rodney
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Post #6: 26th Jun 2019 3:23 PM 
Or when they make the cop corruptible but everyone ignores that anyway
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Rodney
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Post #7: 26th Jun 2019 3:32 PM 
Lawyer has its risks. Any scum on scum role like lawyer and scum doc put you at risk of 2 for 1 scum catches. Also it is balance for cop
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Rodney
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Post #8: 26th Jun 2019 3:32 PM 
Buffy @ 26/6/2019 16:25
Rodney @ 26/6/2019 16:23
Or when they make the cop corruptible but everyone ignores that anyway


Or when people don't ignore it but realize the ability will soon slip away.



I was hating on town here not scum
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Rodney
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Post #9: 26th Jun 2019 3:37 PM 
I'm actually pro-janitor. One of the biggest challenges for scum is coming up with a claim that won't be CC'd. In role madness like most games here, it is nearly impossible to claim something standard.
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Rodney
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Post #10: 26th Jun 2019 3:51 PM 
I have major beef with cults. If it's not done right it can ruin a game. There should never be any way cult can recruit as fast as its lynched. I would never include a cult if it didn't have a hard cap and definitely no replacing dead members. Way too OP
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Rodney
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Post #11: 26th Jun 2019 4:23 PM 
If the mafia IS a cult you would probably have to inform the town of this mechanic or there's no way they would figure this out in time. It would add a fun sensory overload amount of uncertainty because top town reads would be the likey recruits. I definitely would hate scumhunting in this set up. Also there would have to be some sort of incentive to chose killing over recruiting because that's an obvious decision without
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Rodney
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Post #12: 26th Jun 2019 4:32 PM 
Recruiting masons And recruiting cult is a game that is going to be solved very quickly and sounds unwinnable for mafia
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Post #13: 26th Jun 2019 4:34 PM 
Recruiting masons is way more powerful for town than it might sound. Be careful with that
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Rodney
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Post #14: 26th Jun 2019 4:46 PM 
As host do you inform someone they've been roleblocked?

Do you tell a killer their action was successful based on if they got their action off or if their target died?
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Post #15: 26th Jun 2019 4:50 PM 
The second one was an or question
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